Reality is broken : why games make us better and how they can change the world
(Book)

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Published
New York : Penguin Press, 2011.
Physical Desc
388 pages : ill. ; 25 cm
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LocationCall NumberStatus
Coos Bay Public Library - Adult/General - Nonfiction306.487 McG Reality 2011Available

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Published
New York : Penguin Press, 2011.
Format
Book
Language
English

Notes

Bibliography
Includes bibliographical references and index
Description
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges

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Citations

APA Citation, 7th Edition (style guide)

McGonigal, J. (2011). Reality is broken: why games make us better and how they can change the world . Penguin Press.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

McGonigal, Jane. 2011. Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Penguin Press.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

McGonigal, Jane. Reality Is Broken: Why Games Make Us Better and How They Can Change the World Penguin Press, 2011.

MLA Citation, 9th Edition (style guide)

McGonigal, Jane. Reality Is Broken: Why Games Make Us Better and How They Can Change the World Penguin Press, 2011.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.